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Whenever a character’s Reputation increases, they may receive an award which costs a certain amount of gained Reputation. Each award has a lasting impact, and grants the character bonuses. A character may only earn a single Award from any given mission.

Each of the Awards below has a listed Reputation cost, which a character can spend to earn that Award. In effect, the character exchanges a quantity of abstract Reputation for a specific benefit. A character may only spend Reputation that they have just earned as a result of a completed mission. Reputation earned in previous missions cannot be spent on Awards, and they may also have conditions that must be met during a mission, such as the performance of a particular act or feat. The Gamemaster’s discretion applies in determining if a condition is met.

Each Award gives a benefit, which is applied permanently to the character. Even if the character’s Reputation later falls, they still possess the Award.

CHRISTOPHER PIKE MEDAL OF VALOR

A prestigious medal awarded to Starfleet officers in recognition of remarkable leadership, meritorious conduct, and acts of personal bravery. It is named for legendary Starfleet officer Christopher Pike.
COST: 4
CONDITIONS: The character must be an officer in a command or leadership position who has led their crew in a succession of several difficult missions, and faced personal danger on at least two of those missions.
BENEFIT: Once per mission when the character uses the Direct Task, instead of rolling normally they may treat their d20 as if it had rolled a 1.

COCHRANE MEDAL OF EXCELLENCE

The Cochrane Medal of Excellence is awarded by the Zefram
Cochrane Institute for Advanced Theoretical Physics to Starfleet officers and cadets who perform outstanding feats in the fields of science and engineering.
COST: 3
CONDITIONS: The character must have significantly contributed to a field of scientific study or engineering. Making and documenting an important discovery or finding a solution to a long-standing problem would be typical achievements.
BENEFIT: Select a single Focus the character possesses that relates to the scientific or engineering field for which they earned the award. Once per mission, when the character spends a point of Determination on a Task that involves that Focus, they receive two of the benefits of spending a point of Determination instead of one.

GRANKITE ORDER OF TACTICS

Membership of the ceremonial Grankite Order of Tactics honors Starfleet officers who have demonstrated exceptional tactical acumen.
COST: 3
CONDITIONS: The character must have demonstrated exceptional skill and tactical thinking during combat or some other crisis situation, which directly contributed to mission success or the survival of their ship and crew.
BENEFIT: Once per mission, when the character creates an Advantage that reflects or represents some strategy or tactic, they may automatically create a second, identical Advantage. They create two copies of an Advantage, to be used together for greater effect.

KARAGITE ORDER OF HEROISM

Membership of the ceremonial Karagite Order of Heroism is granted to Starfleet officers of exceptional heroism, demonstrated in defense of the Federation and its people.
COST: 3
CONDITIONS: The character must have faced extreme danger and overwhelming odds in combat or a similar crisis and survived, and also succeeded in defending a Federation world or outpost from loss or destruction.
BENEFIT: Once per mission, when the character would suffer an Injury, the character may Avoid the Injury for free. Alternatively, once per mission when the character’s ship would suffer one or more Breaches, they may either spend 2 Momentum (Immediate) or suffer a Complication to ignore one of those Breaches. Only one Order benefit may apply in any single mission.

LEGION OF HONOR

The Legion of Honor is a commendation for Starfleet personnel who act in a way that exemplifies the very best qualities of Starfleet.
COST: 4
CONDITIONS: None.
BENEFIT: Once per mission the character may do one of the following: gain two bonus Momentum on a successful Task (bonus Momentum may not be saved); or ignore a single Complication suffered on a Task (declared before the Gamemaster announces the Complication’s effect).

PALM LEAF OF “X” PEACE MISSION

Palm Leaves are commendations awarded to Starfleet officers who participate in successful peace missions, such as that to the planet Axanar in the 23rd Century. The award contains the name of the peace mission in place of the “X” above: for example, the Palm Leaf of Axanar.
COST: 2
CONDITIONS: The mission must have involved securing peace between warring nations or the signing of a peace treaty. All characters involved in the mission are eligible.
BENEFIT: Once per mission when attempting a Persuade Task in an effort to prevent violence, the character may reduce the Difficulty of the Persuade Task by 1, to a minimum of 1.

STAR CROSS

The Star Cross is a medal awarded to Starfleet personnel for distinguished actions.
COST: 3
CONDITIONS: None.
BENEFIT: Once per mission, before attempting a Task and applying a Focus, the character may choose to double their Focus range. For the Task, the character will score two successes for any die that rolls equal to or less than twice their Discipline score. If, for example, the character has a Discipline score of 4, then any die that rolls an 8 or lower scores 2 Successes for that Task.

STARFLEET CITATION FOR CONSPICUOUS GALLANTRY

The Starfleet Citation for Conspicuous Gallantry is an award for an act of particular heroism by a Starfleet officer.
COST: 2
CONDITIONS: The character must have succeeded at a particularly heroic, risky, or daring action during the mission.
BENEFIT: Once per mission, when the character pays for an Immediate Momentum Spend (of any kind) by adding to Threat, they may roll 1A per point of Threat added. For each Effect rolled, one of the points just added to Threat is removed immediately.

STARFLEET DECORATION OF GALLANTRY

The Starfleet Decoration of Gallantry is a medal awarded to Starfleet officers who show extreme bravery in the line of duty.
COST: 2
CONDITIONS: The character must have faced an extremely difficult or dangerous situation, and have triumphed in spite of the peril.
BENEFIT: Once per mission, whenever the character would suffer damage, halve the amount of damage inflicted by an attack or hazard.

STARFLEET MEDAL OF HONOR

The Starfleet Medal of Honor is a medal for valor presented to deserving Starfleet personnel who act above and beyond the call of duty.
COST: 5
CONDITIONS: None. It is possible to earn this medal multiple times.
BENEFIT: Once per mission, the character may gain two bonus Momentum on a successful Task (bonus Momentum may not be saved). If the character has earned this medal multiple times, then this benefit may be used once during a mission for each Medal of Honor awarded.

STARFLEET SURGEON’S DECORATION

This is a special bravery award given exclusively to Starfleet medical personnel for acts above and beyond the call of duty.
COST: 3
CONDITIONS: The character must be a Medical officer of some kind, and must go above and beyond the call of duty in an attempt to save a patient, or otherwise alleviate some medical crisis.
BENEFIT: Once per mission, the character may reduce the Difficulty of a single Medical Task by 1, to a minimum of 1.